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Games Blog

All games suck. Do people really ever play test their games? If they had given the game to me before final release, I would have probably been able to list ten things they missed that really sucked and should have been fixed before shipping. Sheesh.

In summary: Games should not be capricious. There should always be a clear reason for something happening. I should never be made to wait for a game. The game should be at my beck and call, not the other way around: there's a difference between hard fun and boring stupid pain-in-the-ass waiting and repetition. If it's not fun, don't put it in there. (And, of course, all game critics are complete and utter bastards.)